/****************************************************************************
** $Id: quickqtnetwork.h  beta1   edited Dec 10 13:07 $
**
** Copyright (C) 2001-2002 Trolltech AS.  All rights reserved.
**
** This file is part of the Qt Script for Applications framework (QSA).
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** Licensees holding a valid QSA Beta Evaluation Version license may use
** this file in accordance with the QSA Beta Evaluation Version License
** Agreement provided with the Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
**   information about QSA Commercial License Agreements.
** See http://www.trolltech.com/gpl/ for GPL licensing information.
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*****************************************************************************/

#ifndef QUICKQTNETWORK_H
#define QUICKQTNETWORK_H

#include "quickdispatchobject.h"

class QSocket;

class QuickSocket : public QuickUnnamedObject
{
    Q_OBJECT

public:
    QuickSocket( QSocket *s );

public slots:
    void connectToHost( const QString &host, int port );
    QString readLine();
    QString readBlock( int bytes );
    void writeBlock( const QString &data );

    int bytesAvailable() const;
    int waitForMore( int msecs ) const;
    int bytesToWrite() const;

private:
    QSocket *socket;

};

class QuickNetwork : public QuickUnnamedObject
{
    Q_OBJECT

public:
    QuickNetwork();

public slots:
    QSocket *createSocket();

};

#endif
